Assumptions isn’t difficult to learn or teach, and will feel familiar if you’ve ever played a game like Cards Against Humanity.
Take 5 red and white cards (you can take more if you’re playing with fewer people, less if you’re playing with more people). These are the assumptions. This is your hand. A handful of ass…umptions. You can look at it. Show NO ONE. You get it.
One player (let’s call them Doofus) flips a card from the black and white pile. This pile is full of characters, and now you see one to make assumptions about.
Everyone else (not Doofus) plays an assumption card from their hand about the revealed character by putting it face-down. (note: players can discard as many cards in their hand as they want, and redraw new cards, as long as their hand doesn’t exceed 5 cards. Shuffle the unused cards back into the deck).
Doofus flips the played assumptions cards one at a time, reading them aloud and proud, for all to hear.
Doofus picks the assumption they think best fits the character. Or is the funniest. Or most horrible, it’s their choice, really. The person who played the chosen assumption is the winner, and keeps the character card, collecting it as a point earned.
That’s it! Rotate who gets to be Doofus and repeat. The game ends when X points are reached, or Y time has passed (you make up these values), or everyone hates each other. Preferably, before this last one happens. Enjoy!
Did you make any rule changes that you think makes the game better? That’s awesome. Encouraged, even. Let us know what you did, or tweet it out at us and we’ll weigh in.